
Making the (VR-) World a better place with VR-TheWorld 4.12
by Jim Kogler, VP of Products
We are in the thick of MAK ONE 2025 release season, and we're excited to announce the official release of VR-TheWorld 4.12, marking another step forward in the evolution of MAK’s streaming terrain server.
Here's what you can expect in this release:
- Better User Experience: Updates to make the process easier and more seamless to manage layers, add or update data, tile areas, and download layer subsets.
- Better Data: More high-resolution sample data, more data to support rendered maps, and more sample layers to support your MAK ONE applications.
- Better Infrastructure: Many updates to streamline the underlying software to improve performance, fix bugs, and modernize components.
Keep reading to take a closer look at this release of VR-TheWorld 4.12, and stay tuned for more MAK ONE 2025 product announcements from me over the next few weeks.
Better User Experience
Managing tons of data is always a chore, and our goal is to make it easier for you to do that. In this release, we've:
- Added new "Safe Generate On Demand" mode that helps avoid unintended tiling processes when just trying to view the data.
- Added ability to select multiple files when adding to local layers.
- Improved the jobs views, enabling the users to jump from the global list to the specific layer, clear old jobs, and cancel and restart jobs.
- Add links between layers so that you can see and jump to layers that are used in a Collection.
- Improved support for MBTiles raster layers including ability to add to Collection layers.
- Improved job estimation including the number of tiles to be generated and added estimated time remaining display for running jobs.
- Fixed bugs where GUI was not updated when moving between layers.
Better Data
We are always striving to improve and update the data that comes with VR-The World Server. The real world is always changing, and your simulated world needs too as well. In this release, we've:
- Added Hillshade MBTiles, which is used with the TopoStyle, avoiding the need for the earth file to generate hillshade from elevation layer.
- Updated Swiss 10 cm imagery to latest versions including some 2024 data. Updated AOIs for Sion, Schwyz, and Bern-Thun.
- Added OSM Bright and Positron Raster layers as proxies to the corresponding TileServer GL styles.
- Added CLCplus land cover, a 10 m Rasterized dataset from the CLCplus Backbone 2018 (vector), Europe. Currently covering areas in Switzerland, Poland, the Baltics, and the UK.
- Added 1 m and 3 m Elevation for the island of Oahu, HI. Both added to the primary global elevation layer to support the MAK ONE Oahu views and scenarios.
- Updated The OpenStreetMap MBTiles datasets to the latest versions.
Better Infrastructure
Some of the improvements in this release boost performance and functionality, including:
- Improved export job performance.
- Improved tiling performance.
- Now using DEFLATE compression for elevation tiles instead of LZW to significantly decrease elevation tile size, which improves download time.
- Replaced outdated EPSG:900913 with standard EPSG:3857 SRS for Mercator layers.
- Many bug fixes detailed in the release notes.
- Updated to latest versions of TileServer GL, the embedded map rendering engine, and Dozzle, the embedded log monitoring tool.
Ready for the latest? Contact
For more details about VR-TheWorld 4.12, read the detailed product release notes.
Questions or comments? Connect with the MAK team anytime at