Designing for an Open Common Synthetic Environment
In this edition of What's Up MAK, we explore why open Common Synthetic Environments (CSE) are a must as training systems grow bigger, more connected, and more realistic. We also look at how CSE-forward thinking shows up in day‑to‑day simulation applications, and **drumroll please** the MAKer Spotlight is back. (Guess who: OG MAKer, I/ITSEC karaoke superstar, Monopoly state champ, Grand Canyon runner...) Enjoy!
(TLDR: Lots of good stuff, just one quarterly newsletter.)
In this issue:
- A feature article and companion webinar exploring the technical realities and program‑level priorities required to move beyond network‑only interoperability toward truly open CSEs.
- The debut of MOCHA (MAK ONE‑Compliant, High‑fidelity Applications), a new quarterly spotlight on partner solutions that extend MAK ONE through open standards, systems, and APIs.
- An introduction to the inaugural MOCHA partner, CogSim Technologies, highlighting high‑fidelity Tactical Data Link interoperability and operational realism within MAK ONE environments.
- A real‑world case study from the Australian Army’s LS Core 2.0 program, showing how MAK ONE serves as a shared foundation across multiple simulators as systems scale and evolve.
- A visual fly‑through of MAK ONE’s synthetic environment, featuring procedurally generated terrain, dynamic weather, civilian activity, and battlefield effects within a single virtual world.
- The return of the MAKer Spotlight, kicking off with MAK CTO Len Granowetter, reflecting on long‑term technical leadership, industry perspective, and the thinking behind MAK ONE.

