Creating Effective Person and Vehicle Training Systems Through the Power of Modeling & Simulation
First-person players, vehicle crew trainers, command-and-control training, and so much more is available with MAK products on land terrain. MAK products allow for a variety of terrain solutions and vehicle dynamics that bring high-fidelity physical characteristics to your simulation.
Check out some of the ways people are using MAK's products for Land Training today:
Vehicle Crew Training Systems
Vehicle Crew Training Systems
What’s at Stake:
For armies around the world, ground vehicles play important strategic roles. Whether they’re transporting personnel and cargo as part of a convoy, mobilizing for an offensive maneuver, or defending against a roadside ambush, they are an essential piece of the mobile support and sustainment structure.
Developing effective crew training systems to operate ground vehicles is key to maximizing this strategic asset. Proper training improves team communication, combat effectiveness, safety, and driving efficiency. The consequences of a lack of training range from inefficiency to loss of life.
As the demand for vehicle crews remains high, there is a need to train larger classes. Instructors are looking for systems that simulate vehicles in convoy missions and hostile entities in a high-fidelity synthetic environment. They seek systems that provide role-specific, informative visual interfaces to the crew and creative scenario construction in real time. Instructors want to connect to local or global networks of simulation systems, with maximum hardware flexibility.
The MAK Solution:
VR-Vantage provides trainees with high-detail role-specific visual scenes, including scenes with high-fidelity data overlays. VR-Vantage emulates exterior camera views and 2D maps for the driver and commander, and a scope for the gunner with accurate data displays. Instructors use VR-Vantage to observe the exercise from a third-person perspective and evaluate trainees. VR-Vantage can be customized to match performance and resolution needs, and is used on a range of hardware, from lightweight laptops to complex motion-platform simulators.
With MAK you have choices on how to create a host vehicle simulation. For ground vehicles we’ve found Vortex, by CM Labs, to be an excellent vehicle dynamics solution. Vortex's contact dynamics simulate all the moving parts of the vehicle including the interaction with the terrain, water, obstacles, vision systems, grasping, and more. Everything from suspension travel to traction and gearing is accounted for to provide the driver with an enriching, engaging training scenario.
For instructors looking to control the simulation and incorporate computer-generated forces, VR-Forces is the perfect pairing for VR-Vantage. VR-Forces is a scalable simulation engine that allows instructors to populate the scene with friendly forces, hostile units, civilians, animals, and obstacles. Instructors use VR-Forces to move units around the scene, setting up scenarios or altering a live situation in real time.
Both VR-Forces and VR-Vantage include MAK’s networking technology. VR-Link’s protocol independent API allows both applications to communicate through industry standard High Level Architecture (HLA) and the Distributed Interactive Simulation (DIS) protocols, including HLA 1.3, HLA 1516, HLA Evolved, DIS, and DIS 7. The MAK Data Logger records and plays back all the network simulation traffic for after action review and analysis. The MAK RTI (runtime infrastructure) is available when connecting to HLA federations using any of these SISO standard protocols: HLA 1.3, HLA 1516, and HLA Evolved.
Light Armored Vehicle Demonstrator