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MAK ONE Spring 2021 Release

We’re excited to introduce the Spring 2021 release of MAK ONE, the one whole-world synthetic environment platform that can simulate anything from individual training to multi-domain operations in any of the warfighting domains.

This release includes significant enhancements to:

VR-Link 5.6, MAK Data Logger 5.8, VR-Exchange, and WebLVC Server: All of the supporting distributed simulation networking tools have been updated to be compatible with the features of VR-Forces 4.9 simulation engines. MAK is committed to maintaining the stability of interoperability tools and APIs that customers have grown to count on for network connectivity for the last 30 years. Read the VR-Link 5.6 release notes and the MAK Data Logger 5.8 release notes.

“I often think of MAK ONE features as threads that run through time, crossing individual releases,” said Jim Kogler, Vice President of Products, MAK Technologies. “As we weave the intricate MAK ONE tapestry, we introduce new threads or complete threads that we started earlier. We may spend years working on a significant feature or enhance bits of its functionality throughout product releases, to deliver richer experiences and capabilities.”

This release of MAK ONE features several new, completed, and continuing threads to the MAK ONE tapestry of products:

  • New Indirect Rendering pipeline. The VR-Vantage render engine has been moved to the new Indirect Rendering pipeline, enabling users to generate scenes with significantly more models that are more complex with better performance than ever before.
  • Content pipeline overhaul. While many in the industry continue to use OpenFlight for traditional runtime-ready moving models, this release adds support for a full Autodesk/FBX pipeline, allowing customers to create and import models in the same way they would for modern game engines. This new pipeline enables MAK customers to add and modify content quickly, using resources from artists worldwide.
  • Updates to the atmosphere. Users can now define multiple wind levels ("winds aloft") and numerous environmental conditions, like blowing dust and blowing snow. Customers can also define areas of turbulence to stimulate their high-fidelity pilot training flight simulators.
  • Model enhancements. Aircraft can now be tasked to fly using Air Speeds, like True Air Speed (TAS), Indicated Air Speed (IAS), or Mach. When tasked to fly at 569 knots (IAS), the aircraft will consider local weather conditions, altitude, and other factors to maintain that airspeed even when flying through local weather areas or wind corridors. VR-Forces aircraft can also now take advantage of VR-Forces full Earth magnetic model. Users can task vehicle movement (ships, aircraft, etc.) to follow a magnetic course with a correct magnetic declination worldwide.
  • More dynamic terrain. This release introduces persistent vehicle tracks. Vehicles will leave tracks on the ground-based on the land use conditions such as dirt, hardpack, pavement and grass, and those are published on the network as part of the simulation. Information about vehicle location during the exercise is visualized and can be manipulated by instructors and saved in the scenario.
“The enhanced capabilities of this MAK ONE release will enable our customers to provide better, faster, and more realistic training systems for warfighters. This release is especially well suited to those needing to simulate Multi-Domain Operations. It underscores our continued dedication to creating leading-edge products that push the limits of simulation technology and exceed our customers’ expectations,” said Bill Cole, President and CEO, MAK Technologies.

Simulate the world from YOUR perspective!

MAK ONE features rich libraries of models, behaviors, and environmental effects, allowing users to model, simulate, and visualize the most realistic scenarios. Trainees can immerse in beautiful virtual reality rendered in high-resolution accurate detail, both visually and through imaging sensors. Instructors are able to create rich scenarios to fill the entire earth environment with activities spanning the air, land, sea and space domains. Developers will benefit from the flexibility of application programming interfaces (APIs) to plug in their custom models and behaviors, while scientists and engineers leverage controls over the environment that enable the design of new system concepts, prototypes, and doctrines.

Explore and compare the capabilities of MAK ONE from these three perspectives. And contact us if you'd like a demonstration of MAK ONE in the Space or Submarine domain. We can also show you haow to add Cyber effects to simulations in any domain. 


As part of this latest release, MAK will host a series of virtual and interactive MAK ONE seminars to share product roadmap updates, application of MAK ONE in cloud environments and other use cases. To register for MAK ONE seminars, visit

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