At MÄK, we’re always pushing the boundaries of what is possible for your simulation and helping you maximize the power of our software. Our engineers work to make everything you see more accurate and lifelike, including the actual terrain you are running your simulation on.
Typically, constructing a terrain is one of the most complex and intensive parts of building a simulation. The trickiest part often involves converting your terrain data into a format that the software can use. MÄK engineers are always thinking of new ways to make your life easier, and that involves minimizing the number of our customers that have to convert terrain data. VR-Vantage and VR-Forces are incredibly flexible — they are designed to read your terrain data in a bunch of different formats, which makes creating environments much easier for our customers. In fact, we decided to write a whitepaper - called Terrain Strategies in VR-Vantage and VR-Forces, that shows you how what we call “terrain agility” helps you to build and use beautiful, complex, —and yet extremely accessible— worlds.
Check out these strategies and see how flexible our simulation and visualization tools are — so that you don’t have to be.