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Recently MAK, along with our long term reseller KCEI, hosted the 5th annual Modeling and Simulation Seminar in Daejeon, South Korea.

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VR-Forces and VR-Vantage customers often want to add additional features to the terrains provided by MAK or want to understand how to add features to the terrains that they have developed. One type of feature that is often requested is fencing, for example around an aerodrome. 

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When VR-Forces added ‘scenario events’ back in release 4.3, the intent was to support a Master Scenario Events List (MSEL). In operations-based or discussion-based exercises, a MSEL provides a timeline and location for expected exercise events and injects -- actions that push the scenario forward.

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One of the features of VR-Forces Lua scripting that makes it so easy to create useful tasks and sets is automatic generation of dialog boxes. This feature makes it so easy to create dialog boxes that our developers often use it to create the dialog boxes for new C++ tasks, instead of using the Qt API. (VT MAK uses Qt, a cross-platform API to create the graphical user interfaces (GUIs) for its products.) Unfortunately, other than providing some support for indenting, the automatically generated dialog boxes are very generic in their layout. Prior to VR-Forces 4.6, if you wanted a dialog box that supported the user with a UI design that was more than utilitarian, you were out of luck. However, in VR-Forces 4.6 we added the ability to use Qt Designer to create custom dialog boxes for Lua scripted tasks and sets. 

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When MAK launched VR-Engage in 2016, it came with a great set of roles for first-person play, including a helicopter pilot, driver, weapons operator, etc.  Now, we're adding a new role - a Sensor Operator.

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