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When VR-Forces added ‘scenario events’ back in release 4.3, the intent was to support a Master Scenario Events List (MSEL). In operations-based or discussion-based exercises, a MSEL provides a timeline and location for expected exercise events and injects -- actions that push the scenario forward.

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At MÄK, we are constantly seeking ways to improve our products by diligently researching the latest technologies that will elevate our fidelity and performance. In this blog, we’ll tell you how we’re doing exactly that by integrating the photogrammetry process into our human content pipeline.

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Photogrammetry is the science of making measurements from photographs "” we’re using it to make a high-resolution 3D mesh. We expertly capture photos of a subject, use specialized processing software and post-processing by our team of 3D artists to make hyper-realistic, high-performing humans for DI-Guy, our Human Simulation software. DI-Guy’s ability to support multi-texturing via albedo, bump, specular, gloss, and ambient occlusion allows us to retain the minute detail of these captures while delivering them in low-polygonal, high-performing models. The DI-Guy artists use industry-leading tools such as ZBrush, 3D Studio Max, Maya, and Photoshop to translate these models from reality to virtual reality. As you can see from the photos and videos, the results are impressive. 

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Enhanced Company Operations Simulation (ECOSim) is known for its ease-of-use, rapid scenario generation, runtime operator control, and realistic & reactive human simulation. The short video below explains how easy it is to set up a scenario with DI-Guy humans in ECOSim, MÄK’s company-level training simulation that teaches leaders how best to deploy troops, UAVs, convoys, and other assets. Watch how easy it is to place a hostile or friendly squads into the scenario and see how the civilians and townspeople react through the Small Unit Leader Interface (SULI) and the Unmanned Aerial Vehicle (UAV) feed.

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NADS miniSim driving simulator uses DI-Guy to inject realism into its driving environment

The recent holiday season marked the one-year anniversary of DI-Guy joining the MÄK team "“ and what a year it has been! From increasing DI-Guy performance and ease-of-use, to developing new ways to control characters, to building more realistic character simulations, and to creating much more content out-of-the-box, 2014 has been the year of DI-Guy.

With such a strong year in the records and such a strong product on the shelf, it makes sense that the National Advanced Driving Simulator (NADS) trusts DI-Guy’s human character simulation in its NADS miniSim„¢ driving simulator.

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Whether you’re simulating characters on a plane, emergency responders tending to a car accident, soldiers fighting for a foreign military, or a businessman walking down a busy Brooklyn street, DI-Guy gives you the content to create scenarios in whatever setting you need.

But if you’re like us, you might need to see it to believe it. So go on, take a peek at some of the new character content available with the just-released DI-Guy 13!

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