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ITEC 2017

From Tuesday, May 16, 2017
To Thursday, May 18, 2017

ITEC is right around the corner, and we are excited to share the latest versions of MAK products with you. Our mainstay products have added new features and capabilities over the past year that give new power and flexibility to modeling and simulation professionals. Simultaneously, we’ve launched a new product, VR-Engage, that gives system integrators an out-of-the-box multi-role virtual simulator to customize for all their first-person training needs. Come see our station in the Antycip Simulation stand 17c to say hello and get your hands on the new technology!

ITEC will be the first show to get the full, release version of VR-Engage 1.0! VR-Engage immerses users into a simulation as a first-person human character, a vehicle crew member, or the pilot of an airplane or helicopter.

VR-Engage can be deployed as a trainee simulator, as a role player station, or an instructor aid.

With it, you can train by yourself or within a simulation connected with other entities. You can add as many VR-Engage players to a simulation as you like. You could even use VR-Engage as a proxy for a more expensive or difficult to use simulators.

If you are a VR-Forces 4.5 user, you get additional benefits from VR-Engage. You get to use your existing terrain, models, and configurations in both VR-Forces and VR-Engage. You get to use VR-Forces to set up the initial conditions of the manned players within your scenarios. You get to pass control between VR-Forces and VR-Engage, taking manual control of any VRForces entity in real time. You get to send task commands or trigger VR-Forces scenario events directly from VR-Engage. At ITEC, we’ll walk you through these easy transitions and help you strategize how you can incorporate VR-Engage into your next simulation system!

Speaking of VR-Forces, we will be displaying synthetic environments full of urban, battlefield, maritime, and airspace entities. We’ve made strides with our behavioral models and actions to create a higher-fidelity simulation experience. Users can generate threats for training and mission rehearsal systems, experiment in a synthetic environment, or stimulate C4I systems.

In order to gain superior visual understanding of the simulation environment within those VR-Forces simulations, we will be turning to the latest version of VR-Vantage. VR-Vantage Stealth is used to provide compelling third-person perspectives, enhanced with 2D informational displays to provide contextual understanding and awareness. We will take advantage of VR-Vantage IG and its immersive, beautiful first-person out-the-window visuals. Ask about the customizability of VR-Vantage, and how to get the performance you want.

As great as our VR-Forces simulation environment is, we’ve made it easier to extend its reach with the MAK WebLVC Server. WebLVC’s browser-based apps provide powerful functionality, yet work with lightweight computers and mobile devices while avoiding the hassles of having to install software. Stop by the booth and we’ll show you how we’ve added support for more of the VR-Forces remote control API, and how you can use a tablet to insert entities, set triggers, and change environmental settings!

A connected simulation can’t function well if interoperability hasn’t been considered, and interoperability has been the focus at MAK for over 25 years. The VR-Link toolkit provides an easy way to network your simulators and other federates – in fact, it’s easier than ever now that VR-Link supports C# and Java! VR-Link provides an API that abstracts away the details of networking protocols. When you write your code to the VR-Link API, your applications become natively compliant with DIS, DIS 7, HLA 1.3, HLA, and HLA Evolved. Come by the booth and say hello to Felix, who will show you the best ways to connect your simulation! 

If you’re going to be at the show in Rotterdam, make sure you come by and meet the MAK team! If you’re not able to make it, get in touch and we’ll bring a demo directly to you.

Location : Ahoy, Rotterdam
Contact : Rob Hamilton This email address is being protected from spambots. You need JavaScript enabled to view it.