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For over a quarter-century, MAK has been a world leader in modeling and simulation software that links, simulates and visualizes virtual worlds in networked synthetic environments. We innovate and build commercial-off-the-shelf simulation tools and toolkits that are used throughout the acquisition life cycle — from early prototyping, through research and development, to test and evaluation, and finally, training.

MAK is dedicated to serving our customers by building flexible products, offering superior technical support, and innovating new ways to build, populate, and view interoperable 3D simulated worlds by taking advantage of the latest gaming technologies.



Unmanned Vehicle System (UVS) Simulation

unmanned vehicle controller stations

Where does Unmanned Vehicle System (UVS) Simulation fit within the system architecture?

Since Unmanned Vehicles are by their nature controlled remotely, simulations systems can be designed and built to closely model the actual control stations used in live operation.  An Unmanned Vehicle System (UVS), also known as Remotely Piloted Vehicle (RPV), can run as a stand-alone system or be integrated with or embedded into a UVS simulator or ground control station.

Because unmanned vehicle systems have become more and more prevalent in all aspects of defense and homeland security, there is an increasing need for simulations to support every phase of the development life cycle including:  

  • Demonstration – Visualization of new designs helps to confirm their value. UVS systems help to demonstrate new vehicle designs or concepts within a synthetic environment.
  • Experimentation – Simulations help prove and refine new concepts or Tactics, Techniques, and Procedures (TTPs). Simulated UVSs are used in complex scenarios as part of realistic simulations that are linked to real systems, hardware, and other human-in-the-loop simulators.
  • Research & Development – Unmanned Vehicle System simulations can be used to test guidance, navigation, and control functions of a new or modified UVS without the risk of harming people or property that is inherent in live testing. UVS simulations can provide realistic avionics models, sensor models, and visuals, and emulate real-world controls and communication systems. 
  • Training – Simulations allow pilots, sensor/payload operators, mission commanders, and visual intelligence analysts to train, practice, and analyze decision-making and communication processes.

How does MAK software fit within Unmanned Vehicle System (UVS) Simulation?

  • Control Station – VR-Forces can form the basis of the UVS control station by providing 2D tactical map displays for operator planning and simulated remote operation of the vehicle. 
  • Vehicle Simulation – VR-Forces can also be the simulation platform for the unmanned vehicle, either by treating the vehicle as a standard Computer Generated Forces (CGF) entity or by plugging 3-rd party modules with higher fidelity vehicle dynamics models. Developers can also extend VR-Forces to use their own vehicle dynamics and control system models. 
  • Scenario Generation – Regardless of how the unmanned vehicle is simulated, VR-Forces can provide a powerful and easy to use scenario generation capability to create operationally relevant scenarios.
  • Realistic Visuals VR-Vantage IG and SensorFX provide realistic and accurate 3D perspective scenes to model electro-optical (EO), night vision (NV), or infrared (IR) sensors.  
  • Networking – Developers who build the UAV simulation from scratch can take advantage of VR-Link and the MAK RTI to connect the simulation to the network for interoperation with other simulation applications using the High Level Architecture (HLA), and Distributed Interactive Simulation (DIS) protocols.