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Web and Mobile Use Cases

MÄK's web and mobile tools provide the technology for live, virtual, and constructive simulation. Read through the examples below to learn how it can be applied to both to the M&S community, as well as to other industries outside of modeling and simulation.

Web and Mobile Use Cases

Take advantage of our ability to simulate your world. MÄK's web and mobile tools provide the technology for live, virtual, and constructive simulation.

Web-based Traffic Simulation

TurboTraffic

TurboTraffic was one of MÄK's early experiments in online simulation. It provided a traffic simulation hosted in the cloud that used Open Street Maps to enable users to create traffic simulations anywhere in the world.

If you are interested in hosting a simulation in the cloud or on a server within your firewall, get in touch. We have many alternative approaches to discuss.

turbotraffic screen11

Quick and Easy Web-Based Traffic Simulation

TurboTraffic was a web-based traffic simulation application that allowed users to easily create vehicle simulations anywhere. Our unique approach enabled non-experts to use traffic simulations to plan, study, analyze, and educate – right from a web browser. Traffic simulation so easy, anyone could do it!

Lightweight, Inexpensive, and Ready to Use

Since TurboTraffic was a Simulation-as-a-Service application, there was no installation required and users could access it from anywhere. Users could interactively build a vehicle simulation by creating traffic volume, congestion, back-ups, and delays. Base maps and road networks were directly accessed from the internet. Because TurboTraffic was web-based, users could share their results with others by sending them a link to their simulation. 

Have a look at at the simulations that MAK is still hosting in the cloud.

Instructor Operator Stations


Instructor Operator Stations  

What's at stake?

Training events are becoming larger and more widely distributed across networked environments. Yet staffing for these exercises is often static, or even decreasing. Therefore, instructors and operators need IOS systems to help manage their tasks, including designing scenarios, running exercises, providing real-time guidance and feedback, and conducting AAR.

Instructor Operator Stations (IOS) provide a central location from which instructors and operators can manage training simulations. An effective IOS enables seamless control of exercise start-up, execution, and After Action Review (AAR) across distributed systems. It automates many setup and execution tasks, and provides interfaces tailored to the simulation domain for tasks that are done manually.

MÄK can help.

MÄK has proven technologies that allow us to build and customize an IOS to meet your training system requirements.

  • Simulation Control Interface – Instructors can create and modify training scenarios. Execution of the scenarios may be distributed across one or more remote systems. The instructor or operator can dynamically inject events into a scenario to stimulate trainee responses, or otherwise guide a trainee’s actions during a training exercise. Core technology: VR-Forces Graphical User Interface
  • Situational Awareness – The MÄK IOS includes a 2D tactical map display, a realistic 3D view, and an eXaggerated Reality (XR) 3D view. All views support scenario creation and mission planning. The 3D view provides situational awareness and an immersive experience. The 2D and XR views provide the big picture battlefield-level view and allow the instructor to monitor overall performance during the exercise. To further the instructor’s understanding of the exercise, the displays include tactical graphics such as points and roads, entity effects such as trajectory histories and attacker-target lines, and entity details such as name, heading, speed. Core technology: VR-Vantage.
  • Analysis & After Action Review – The MÄK IOS supports pre-mission briefing and AAR / debriefing. It can record exercises and play them back. The instructor can annotate key events in real-time or post exercise, assess trainee performance, and generate debrief presentations and reports. The logged data can be exported to a variety of databases and analysis tools for data mining and performance assessment. Core technology: MÄK Data Logger
  • Open Standards Compliance –MÄK IOS supports the High Level Architecture (HLA) and Distributed Interactive Simulation (DIS) protocols. Core technology: VR-Link networking toolkit.
  • Simulated Voice Radios – Optionally Includes services to communicate with trainees using real or simulated radios, VOIP, or text chat, as appropriate for the training environment.

Unmanned Vehicle Controller Stations


Unmanned Vehicle Controller Stations

What's at stake?

Because UVSs have become more prevalent in the Iraq and Afghanistan operations, Defense Secretary Robert Gates has described the demand as "insatiable". To meet this demand, there is an increasing need for simulations to support every phase of the development life cycle including:  

  • Demonstration. Visualization of new designs helps to confirm their value. UVS systems help to demonstrate new vehicle designs or concepts within a synthetic environment.
  • Experimentation. Simulations help prove and refine new concepts or Tactics, Techniques, and Procedures (TTPs). Simulated UVSs are used in complex scenarios as part of realistic simulations that are linked to real systems, hardware, and other human-in-the-loop simulators.
  • Education. Simulations allow pilots, sensor/payload operators, mission commanders, and visual intelligence analysts to practice and analyze decision-making and communication processes.

MÄK can help.

MÄK can help you build an Unmanned Vehicle System (UVS) controller station to test guidance, navigation, and control functions of a new or modified UVS without the risk of harming people or property that is inherent in live testing. UVS simulations must provide realistic avionics models, sensor models, and visuals, and emulate real-world controls and communication systems. The IOS station supports research, development, test, evaluation, and training for current and next-generation Unmanned Vehicle Systems. It can run as a stand-alone system or it can be integrated with or embedded in another UVS simulator or ground control station. The Controller Station can be used generically to support experimentation and analysis of new vehicle designs, TTPs, or team communication and coordination. It can also be tailored to a specific UVS design to enable part-task training.  

Highlights of your system can include:  

  • Versatility. Supports one or more player stations including pilots, sensor/payload operators, mission commanders, and intelligence analysts.
  • Realistic Visuals. Provides 2D map displays, realistic 3D out-the-window views, and accurate sensor visuals for electro-optical (EO), night vision, or infrared (IR) views. Core technologies: VR-Vantage IG, JRM SensorFX.
  • Embedded UVS avionic and sensor models with integrated controls. Core technology: RT Dynamics RotorLib.
  • Scenario Generation - You can create and control test scenarios or control remote simulation engine applications. Core technology: VR-Forces
  • Scenario Control. Embedded Master Scenario Event List (MSEL) editor and manager to inject training events including vehicle or sensor malfunctions.
  • Networked. Interoperates with other simulation applications using the High Level Architecture (HLA), and Distributed Interactive Simulation (DISprotocols. Core technology: VR-Link 
  • Analysis & After Action Review – The MÄK IOS supports pre-mission briefing and AAR / debriefing. It can record exercises and play them back. The instructor can annotate key events in real-time or post exercise, assess trainee performance, and generate debrief presentations and reports. The logged data can be exported to a variety of databases and analysis tools for data mining and performance assessment. Core technology: MÄK Data Logger
  • Network Simulation Model. Provides realistic virtual battlefield links encompassing the entire sensor-to-shooter chain, including the command, control and information networks required to support Network Centric Operations concepts and systems. Core technology: Qualnet / Exata