PVD

Tactical Map Display - VR-Vantage Plan View Display

Interactive Real-time Tactical Map

Increase your awareness of the virtual battlefield with the VR-Vantage Plan View Display (PVD). VR-Vantage PVD provides a 2D plan view display (PVD) of terrain and simulated objects. Plan view displays provide the “big picture” of simulated environments. They sacrifice the situational awareness of the 3D environment, but let you see the entire simulated world at a glance. Entities are represented using MIL-STD 2525B icons that are color coded to represent their force.

VR-Vantage-PVD_MÄKland-slight-rotation

VR-Vantage-PVD_MÄK-Land-with-inset-window

 

Features

High Level

  • Provides multiple map views
  • Imports polygonal databases, raster maps, vector data, and streaming terrain from a server
  • Key component of After Action Review (AAR) system
  • Tactical overlays
  • Calculates line-of-sight
  • Displays contour and grid lines
  • HLA and DIS compliant
  • Customizable through VR-Vantage Toolkit

Animations and Entity Effects

  • Fire and detonation lines. Fire events and detonation events are displayed with lines between the source and destination of the event.
  • Track histories. Display 2D or 3D ribbons that show the path a moving entity has taken.

Performance

  • File caching. Terrain and model data is cached for quick loading.
  • Instancing. Models can share resources such as geometry and texture to improve performance.
  • Interest management. An implementation of HLA data distribution management that improves performance of simulation with many entities.
  • Statistics viewer. Performance statistics. Includes OSG statistics and VR-Vantage-specific statistics.

Information Display

  • 2D entity labels. Name, entity type, and other entity information.
  • Compass display. A compass overlay shows the heading of the observer.
  • Intervisibility. Visualizes line-of-sight relationships.
  • Measurement unit customization. Users can choose the measurement unit used in the GUI and dialog boxes, such as meters vs. feet and kilometers vs. miles.
  • Overlays. A way of organizing tactical graphics as if they were drawn on clear plastic overlays. VR-Vantage displays overlays sent from VR-Forces.
  • Radio communications lines. Squawk indicators and communications lines are displayed when radio messages are sent between entities.
  • Tactical graphics display. Displays tactical graphics, such as routes, waypoints, and areas, sent by VR-Forces or applications using the Remote Draw API.
  • Visualization of feature data. Display lines and points to represent features.

Entity Modeling

  • 2D icons. Entities are represented by MIL-STD 2525B icons. Users can chnage the icons used.
  • Aggregate visualization. Aggregate entities are visualized using translucent volumes. Aggregate type is represented by 2D icons.
  • Emitter volumes. Displays electromagnetic emissions, such as radar, for entities.
  • GUI-based model mapping. Entity types are mapped to VR-Vantage element definitions using the GUI rather than text-based configuraiton files.
  • Icon scaling. Increase or decrease the size of 2D icons to reduce clutter and improve viewability of the display.

Observer Management

  • Attach modes. You can attach the observer to entities so that it moves as the entity moves, maintaining the same relationship to the entity.
  • Keyboard navigation. Navigate the virtual world from the keyboard using game-like keyboard mappings.
  • Mouse navigation. Pan and zoom the view and  move the observer using the mouse.
  • Multiple observers. Configure multiple observers to quickly switch between different views and display configurations.
  • Saved views. Users can capture observer views and save them for reloading in later sessions.
  • Zoom observer. Magnify the view without moving the observer.

Terrain

  • Contour lines. Contour lines show the gradient of the terrain.
  • Grid lines. Terrain grid lines.
  • Streaming terrain. Supports streaming terrain using osgEarth.
  • Terrain agility. Create terrains using elevation, image, and feature data from many sources.
  • Terrain coloring by elevation. change the color of the terrain based on its elevation.
  • Terrain scaling. Exaggerate the scale of the terrain to display terrain relationships that might not be obvious in a realistic display.
  • Wireframe display. Display the terrain polygons.
  • Ground clamping. In cases where the VR-Vantage terrain is not well synchronized between exercise participants, entities can be clamped to the terrain.

Miscellaneous

  • Audio effects. You can map WAVE files to entities and detonation events.
  • Persistent settings. VR-Vantage remembers many display settings from one session to the next.
  • Remote graphics. VR-Vantage displays graphics sent by remote applications using the VR-Vantage Remote Draw API.
  • Saved display engine configurations. Users can save and reload display engine configurations, which specify the windows, channels, and observers.
  • Scenes. Collectively, the environment, time of day, and optionally, the terrain.
  • Streaming video. Outputs a video stream of the display window in formats such as MPEG and GStreamer.
  • Trajectory smoothing. Calculates a smooth transition between a dead-reckoned location and the actual location following an entity update.
  • View control support. Change the observer view in response to remote messages that use the VR-Vantage Control Toolkit.


Specs

MÄK Plan View Display Versions


Effective with the release of VR-Vantage 1.3, the Plan View Display is part of the VR-Vantage product line.

 

PVD 2.12 Released July 23, 2009
Maintenance support expires May 11, 2012

Built with: FLEXlm 11.6, VR-Link 3.13.2, Qt 4.5.0
HLA Support: MÄK RTI 3.3.2
RPR FOM 1.0, 2.0 (Other FOMs via FOM mapper)
DIS Support: Versions 4, 5, 6

Hardware

PC PC

Operating System

Windows XP
Vista (8.0 and 9.0)
Windows 7 (8.0 and 9.0)
Red Hat Enterprise Linux WS 4
Red Hat Enterprise Linux WS 5

Compiler

MS Visual C++ 7.1, 8.0 and 9.0 default compiler

 

PVD 2.11 Released March 24, 2008
Maintenance support expires July 23, 2010

Built with: FLEXlm 11.4, VR-Link 3.11.1, Qt 4.3.3
HLA Support: MÄK RTI 3.2
RPR FOM 1.0, 2.0 (Other FOMs via FOM mapper)
DIS Support: Versions 4, 5, 6

Hardware

PC PC

Operating System

Windows XP/
Vista (8.0 only)
Red Hat Enterprise Linux WS 4
Red Hat Enterprise Linux WS 5
Fedora 7

Compiler

MS Visual C++ 7.1 and 8.0 default compiler

 

PVD 2.10.1 Released June 26, 2007

PVD 2.10 Released December 19, 2006

               Maintenance support expires March 24, 2009

Built with: FLEXlm 10.8, VR-Link 3.10.1, Qt 3.3.5
HLA Support: MÄK RTI 3.1
RPR FOM 1.0, 2.0 (Other FOMs via FOM mapper)
DIS Support: Versions 4, 5, 6

Hardware

PC PC

Operating System

Windows 2000/XP/
Vista (8.0 only)
Red Hat Enterprise Linux WS 3*
Red Hat Enterprise Linux WS 4**
Fedora Core 3**

Compiler

MS Visual C++ 7.1 and 8.0 *GNU C++ (gcc) 3.2.3
**GNU C++ (gcc) 3.4.4

 

PVD 2.9.2 Released August 16, 2006

PVD 2.9.1 Released May 4, 2006

PVD 2.9 Released February 7, 2006

               No longer supported.

Built with: FLEXlm 9.2, VR-Link 3.9.6, Qt 3.3.5
HLA Support: MÄK RTI 2.4.2
RPR FOM 1.0, 2.0 (Other FOMs via FOM mapper)
DIS Support: Versions 4, 5, 6

Hardware

PC PC

Operating System

Windows 2000/XP Red Hat Enterprise Linux WS 3*
Red Hat Enterprise Linux WS 4**
Fedora Core 3**

Compiler

MS Visual C++ 6.0 SP5 and 7.1 *GNU C++ (gcc) 3.2.3
**GNU C++ (gcc) 3.4.4

 

PVD 2.8 Released March 21, 2005

               No longer supported.

Built with: FLEXlm 9.2, VR-Link 3.9.3, Qt 3.3.1
HLA Support: MÄK RTI 2.2
RPR FOM 1.0, 2.0 (Other FOMs via FOM mapper)
DIS Support: Versions 4, 5, 6

Hardware

PC PC

Operating System

Windows 2000/XP Red Hat Enterprise Linux WS 3

Compiler

MS Visual C++ 6.0 SP5 and 7.1 GNU C++ (gcc) 3.2.3

 

PVD 2.7 Released July 22, 2004

                         No longer supported.

Built with: FLEXlm 9.2, VR-Link 3.9.1, Qt 3.3.1
HLA Support: MÄK RTI 2.2
RPR FOM 1.0, 2.0 (Other FOMs via FOM mapper)
DIS Support: Versions 4, 5, 6

Hardware

PC PC

Operating System

Windows 2000/XP Red Hat Linux 9.0

Compiler

MS Visual C++ 6.0 SP5 and 7.1 GNU C++ (gcc) 3.2.2

 

PVD 2.6 Released February 18, 2004

                         No longer supported.

Built with: FLEXlm 9.2, VR-Link 3.9.1 (3.9.1a for IRIX), Qt 3.1.2
HLA Support: MÄK RTI 2.1 (2.1a for IRIX)
RPR FOM 1.0, 2.0 (Other FOMs via FOM mapper)
DIS Support: Versions 4, 5, 6

Hardware

PC PC SGI-MIPS

Operating System

Windows 2000/XP Red Hat Linux 8.0 IRIX 6.5

Compiler

MS Visual C++ 6.0 SP5 GNU C++ (gcc) 3.2 MipsPro7.3 C++ compiler

 

PVD 2.5.1-ngc Released December 18, 2003

                         No longer supported.

Built with: FLEXlm 6.0, VR-Link 3.8.1-ngc, Qt 3.1.2
HLA Support: MÄK RTI 2.0.3-ngc
RPR FOM 1.0, 2.0 (Other FOMs via FOM mapper)
DIS Support: Versions 4, 5, 6

Hardware

PC PC SGI-MIPS

Operating System

Windows 2000/XP/NT Red Hat Linux 8.0 IRIX 6.5

Compiler

MS Visual C++ 6.0 SP5 GNU C++ (gcc) 3.2 MipsPro7.3 C++ compiler

 

PVD 2.4-ngc Released July 8, 2003

                         No longer supported.

Built with: FLEXlm 6.0, VR-Link 3.8.1-ngc, Qt 3.1.2
HLA Support: MÄK RTI 2.0.1-ngc
RPR FOM 1.0, 2.0 (Other FOMs via FOM mapper)
DIS Support: Versions 4, 5, 6

Hardware

PC PC SGI-MIPS

Operating System

Windows 2000/XP/NT Red Hat Linux 8.0 IRIX 6.5

Compiler

MS Visual C++ 6.0 SP5 GNU C++ (gcc) 3.2 MipsPro7.3 C++ compiler

 

PVD 2.3-ngc Released March 6, 2003

                         No longer supported.

Built with: FLEXlm 6.0, VR-Link 3.8-ngc, Qt 3.0.5
HLA Support: MÄK RTI 2.0-ngc
RPR FOM 1.0, 2.0 (Other FOMs via FOM mapper)
DIS Support: Versions 4, 5, 6

Hardware

PC PC SGI-MIPS

Operating System

Windows 2000/XP/NT Red Hat Linux 7.2 IRIX 6.5

Compiler

MS Visual C++ 6.0 SP5 GNU C++ (gcc) 3.0.2 MipsPro7.3 C++ compiler

 

PVD 2.2-ngc Released November 26, 2002

                         No longer supported.

Built with: FLEXlm 6.0, VR-Link 3.7.3-ngc, Qt 3.0.5
HLA Support: MÄK RTI 1.3.7-ngc
RPR FOM 1.0, 2.0 (Other FOMs via FOM mapper)
DIS Support: Versions 4, 5, 6

Hardware

PC PC SGI-MIPS

Operating System

Windows 2000/XP/NT Red Hat Linux 7.2 IRIX 6.5

Compiler

MS Visual C++ 6.0 SP5 GNU C++ (gcc) 3.0.2 MipsPro7.3 C++ compiler

 

PVD 2.1-ngc Released October 23, 2002

                         No longer supported.

Built with: FLEXlm 6.0, VR-Link 3.7.3-ngc, Qt 3.0.5
HLA Support: MÄK RTI 1.3.7-ngc
RPR FOM 1.0, 2.0 (Other FOMs via FOM mapper)
DIS Support: Versions 4, 5, 6

Hardware

PC PC SGI-MIPS

Operating System

Windows 2000/XP/NT 4.0 Red Hat Linux 7.2 IRIX 6.5

Compiler

MS Visual C++ 6.0 SP5 GNU C++ (gcc) 3.0.2 MipsPro7.3 C++ compiler

 

PVD 2.0-ngc Released May 29, 2002

                         No longer supported.

Built with: FLEXlm 6.0 (for all configuarations except Linux which uses FLEXlm 6.1), VR-Link 3.7.2-ngc
HLA Support: MÄK RTI 1.3.6-ngc, DMSO RTI NG v1, v2, v3, v4
RPR FOM 0.5, 0.7, 0.8, 1.0, 2.0 (Other FOMs via FOM mapper)
DIS Support: Versions 4, 5, 6

Hardware

PC

Operating System

Windows 2000/XP/NT 4.0

Compiler

 

 

PVD 1.5-ngc Released November 2, 2001

                         No longer supported.

Built with: FLEXlm 6.0, VR-Link 3.7-ngc
HLA Support: MÄK RTI 1.3.5-ngc, DMSO RTI NG v1, v2, v3, v4
RPR FOM 0.5, 0.7, 0.8, 1.0, 2.0 (Other FOMs via FOM mapper)
DIS Support: Versions 4, 5, 6

Hardware

PC

Operating System

Windows 95/98/2000/NT 4.0

Compiler

 

 

PVD 1.4 Released October 23, 2000

                         No longer supported.

Built with: FLEXlm 6.0, VR-Link 3.6
HLA Support: MÄK RTI 1.3.3, DMSO RTI 1.3v4, 1.3v5, 1.3v6
RPR FOM 0.5, 0.7, 0.8, 1.0 (Other FOMs via FOM mapper)
DIS Support: Versions 4, 5, 6

Hardware

PC

Operating System

Windows 95/98/NT 4.0

Compiler

 

 

PVD 1.4-ngc

Built with: FLEXlm 6.0 (for all configurations except Linux which uses FLEXlm 6.1), VR-Link 3.6-ngc
HLA Support: MÄK RTI 1.3.3-ngc, DMSO RTI NG v1, v2, v3
RPR FOM 0.5, 0.7, 0.8, 1.0 (Other FOMs via FOM mapper)
DIS Support: Versions 4, 5, 6

Hardware

PC PC SGI-MIPS

Operating System

Windows 95/98/NT 4.0 Red Hat Linux 6.0 (Linux 2.2.5) IRIX 6.5, n32
NT Visual Workstation (NT 4.0)

Compiler

     

 

PVD 1.3 Released January 28, 2000

                         No longer supported.

Built with: FLEXlm 6.0 (for all configurations except Linux which uses FLEXlm 6.1), VR-Link 3.5
HLA Support: MÄK RTI 1.3.2, DMSO RTI 1.3v4, 1.3v5, 1.3v6
RPR FOM 0.5, 0.7, 0.8, 1.0 (Other FOMs via FOM mapper)
DIS Support: Versions 4, 5, 6

Hardware

PC PC SGI-MIPS Sun-SPARC

Operating System

Windows 95/98//NT 4.0 Red Hat Linux 6.0 (Linux 2.2.5) IRIX 6.2 or higher, n32
NT Visual Workstation (NT 4.0)
Solaris 2.6 & up

Compiler

       

 

PVD 1.3-ngc

Built with: FLEXlm 6.0 (for all configurations except Linux which uses FLEXlm 6.1), VR-Link 3.5-ngc
HLA Support: MÄK RTI 1.3.2-ngc, DMSO RTI NG
RPR FOM 0.5, 0.7, 0.8, 1.0 (Other FOMs via FOM mapper)
DIS Support: Versions 4, 5, 6

Hardware

PC PC SGI-MIPS Sun-SPARC

Operating System

Windows 95/98//NT 4.0 Red Hat Linux 6.0 (Linux 2.2.5) IRIX 6.5, n32
NT Visual Workstation (NT 4.0)
Solaris 2.6 & up

Compiler

       

 

PVD 1.2 Released May 19, 1999

                         No longer supported.

Built with: FLEXlm 6.0, VR-Link 3.4
HLA Support: MÄK RTI 1.3.1, DMSO RTI 1.3v4, 1.3v5, 1.3v6
RPR FOM 0.5, 0.7, 0.8 (Other FOMs via FOM mapper)
DIS Support: Versions 3, 4, 5

Hardware

PC PC SGI-MIPS Sun-SPARC

Operating System

Windows 95/98//NT 4.0   IRIX 6.2 or higher
NT Visual Workstation (NT 4.0)
Solaris 2.6 & up

Compiler

       

 

PVD 1.1 Released October 29, 1998

                         No longer supported.

Built with: FLEXlm 6.0, VR-Link 3.3
HLA Support: MÄK RTI 1.3, DMSO RTI 1.3v4
RPR FOM 0.5
DIS Support: Versions 3, 4, 5

Hardware

PC DEC Alpha SGI-MIPS Sun-SPARC

Operating System

Windows 95/98//NT 4.0   IRIX 6.2 or higher Solaris 2.5

Compiler

  OSF/1 V4.0    

 

PVD 1.0.1 Released September 3, 1998

                         No longer supported.

Built with: FLEXlm 6.0, VR-Link 3.2
HLA Support: MÄK RTI 1.0.3, DMSO RTI 1.0v3
RPR FOM 0.3
DIS Support: Versions 3, 4, 5

Hardware

PC DEC Alpha SGI-MIPS Sun-SPARC

Operating System

    IRIX 6.2 or higher Solaris 2.5

Compiler

  OSF/1 V4.0    

 

PVD 1.0 Released June 29, 1998

                         No longer supported.

Built with: FLEXlm 6.0, VR-Link 3.2
HLA Support: MÄK RTI 1.0.3, DMSO RTI 1.0v3
RPR FOM 0.3
DIS Support: Versions 3, 4, 5

Hardware

PC

Operating System

Windows 95/98/NT 4.0

Compiler

 


Resources

Videos

VR-V_video_pic

VR-Vantage Marine Capabilities

This video previews of some of the capabilities we are adding to our VR-Vantage visualization engine for version 1.6 - particularly in the area of marine visualization.


<table border="0">
    <tbody>
        <tr>
            <td><a href="/index.php?format=raw&amp;option=com_youtubegallery&amp;view=ytg&amp;layout=video&amp;id=31&amp;Itemid=127" rel="{size:{x:860,y:480}, ajaxOptions:{evalScripts:true}}" class="modal"> <img src="images/stories/mak/resources/video/VR-F_Features_1.jpg" alt="VR-F_Features_1" height="100" width="150" /> </a></td>
            <td>
                <h4 style="padding-left: 30px;"><a href="/index.php?format=raw&amp;option=com_youtubegallery&amp;view=ytg&amp;layout=video&amp;id=31&amp;Itemid=127" rel="{size:{x:860,y:480}, ajaxOptions:{evalScripts:true}}" class="modal">VR-Forces 4.1 - Streaming Features</a></h4>
                <p style="padding-left: 30px;">See how paged feature data works in VR-Forces 4.1. This applies to feature data from VR-TheWorld Server and also to local feature data.</p>
            </td>
        </tr>
    </tbody>
</table>
<table border="0">
</table>


Bonus Material

VR-Vantage FreeView

VR-Vantage FreeView is MÄK’s free terrain and model viewer, built on the VR-Vantage platform. With FreeView you can view your existing terrain databases and models. FreeView also allows you to experience the VR-Vantage user interface, VR-Vantage terrain composition capabilities, and the VR-TheWorld Online terrain server.



vrvAudio Plugin

vrvAudio is a plug-in for VR-Vantage 1.2 that allows you to add sound effects to your entities and interactions. It comes with a standard set of sounds for many commonly used entities, as well as explosions and fire effects. All sounds are easily configurable through an mtl file so one may add or modify sound effects as desired.
MSVC++7.1 read_more_arrow
MSVC++8.0 read_more_arrow


Webinar Downloads

VR-Vantage World Tour

Visualizing military exercises at various locations around the world can be challenging.  Have you ever wanted to get a tactical view of a battle in a vast desert?  Maybe check the status of your perimeter security cameras? Or get a picture of enemy locations in a dense urban setting? This webinar highlights the latest additions to the VR-Vantage product line, including the capabilities of VR-Vantage XR.

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Simulating the 3D World – The VR-Vantage Solution Or Goldilocks and the Visualization Solutions

Finding the right solution for your 3D visualization has probably left you feeling a little like Goldilocks. This one doesn’t support your terrain format. That one isn’t documented. The other is based on old technology. What you need is a solution with the right fit. Dan Brockway, MÄK’s Director of Technical Marketing, will show you why VR-Vantage is the solution that fits – fits your simulation system, fits the way you work, and fits your budget.

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FAQ

VR-Vantage - MÄK's Visualization Products

The VR-Vantage line of products includes 2D, 3D, out-the-window, and exaggerated reality visualization tools. This FAQ provides a detailed introduction to the products and describes MÄK’s Terrain Agile approach.

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Sucesses

Honeywell SMARTlab Uses MÄK Tools for Simulation Based Acquisition

"Our tools gave the SMARTeam the ability to quickly create a simulation, from scenario development through data collection."

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