Streaming Terrain – VR-TheWorld

Streaming Terrain for Modeling & Simulation

Have you ever marveled at how web-based mapping tools and “virtual globe” applications effortlessly stream terrain data from a remote server as you move about the world? No terrain databases to configure and copy around. Easily deployable applications. Immediate access to new imagery and elevation data as soon as it is added to the server. Don’t you wish it was that easy to get terrain information into your own simulation and visualization applications? Now, it can be! VR-TheWorld Server provides streaming terrain specifically for Modeling and Simulation applications.  

  • Streaming imagery and elevation
  • Based on open standards
  • Correlation between CGF and IG
  • Deployable on private networks
  • Includes more than 2TB of global data
  • Web-based configuration
  • Host and manage your own data
  • Flexible Deployment - Off-the-shelf appliance or custom install

VR-TheWorld-Server_live-from-IITSECt

VR-TheWorld Server

VR-TheWorld Server is a simple, yet powerful, web-based Streaming Terrain Server, developed in conjunction with our technology partner, Pelican Mapping. Delivered with a global base map, you can also easily populate it with your own custom source data through a web-based interface. The server can be deployed on private, classified networks to provide streaming terrain data to a variety of simulation and visualization applications behind your firewall.

VR-TheWorld_Online

A World of Data

VR-TheWorld Server is seeded with over 2 Terabytes of global elevation and imagery data — pre-tiled for high-performance access.

  • Global Elevation — 90-meter (DTED Level 1) for the entire globe, based on the CGIAR-CSI version of NASA’s SRTM30 dataset, merged with SRTM30Plus bathymetry
  • Global Imagery — Landsat 7 (15m resolution for the entire globe) merged with NASA Blue Marble data (500m resolution), color-corrected for seamless display, and pre-tiled to 13 mipmap levels
  • Several high-resolution imagery insets from 1m down to 15cm per pixel — including Boston, and two airports in Afghanistan
  • Sample digitized maps at varying scales down to 1:24,000

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Commitment to Open Standards

VR-TheWorld Server is built around open standards such as WMS-C (Open Geospatial Consortium’s Web Mapping Service — Cached) and TMS (OSGeo’s Tile Map Service). This means that clients are not limited to MÄK’s visualization or simulation tools. Any customer or 3rd party application that supports WMS-C or TMS (including web apps) can access VR-TheWorld Server immediately.

 

Products MD Terrain 1

Download the VR-TheWorld brochure

Products RP Terrain 1