MÄK WINS CONTRACT TO FIELD SIMULATION SUPPORTED TRAINING TO
USAF AIR SUPPORT OPERATIONS CENTERS

Cambridge, Mass., 27 November 2007 ― MÄK Technologies (MÄK), a company of VT Systems Inc (VT Systems), today announced it has been awarded a contract by the US Air Force Research Lab (AFRL) to further develop and field a simulation supported training capability at six US Air Force Air Support Operations Center (ASOC) squadrons. This training system will give each squadron the capability to do mission qualification training, continuation training, and mission rehearsal whenever they have the personnel and time available. The backbone of the system is MÄK’s QuickStrike tactical desktop simulation, originally developed for AFRL Mesa. MÄK will also deliver copies of the MÄK Stealth, the company’s commercial off-the-shelf 3D viewer as well as a full suite of hardware.

QuickStrike is a realistic, deployable simulation environment that can be used to support more effective individual skill and team process training. QuickStrike can represent the full range of friendly, enemy, and neutral land, maritime and air objects. The built-in event editor provides the capability to incorporate scenario events, or "inject" into a training exercise to provide various inputs not typically portrayed by a simulation that impact military staff decisions. The training system supports individual student training and more dynamic multi-player team training events. QuickStrike is HLA compliant so it can be integrated easily with larger exercises such as those supported by the JNTC.

"Working with support from MÄK, we developed this training system over the last two years, greatly improving our ability to perform the ASOC mission. Our recent success while deployed is a reflection of the value that this simulation-based training capability will be to other squadrons in our community as they prepare for deployments."

Lt Col Scott WHITMORE
111th ASOC Commander
Washington Air National Guard

"The institutional adoption of Quickstrike for ASOC training represents a major shift away from heavyweight wargaming systems that require large staffs to execute expensive and infrequent exercises, towards a lightweight, user-driven, deployable system based on commercial-off-the-shelf products that can be run anytime, anywhere, by end-users. The end result is more frequent, higher quality training for less money."

Warren KATZ
Chief Executive Officer
MÄK Technologies

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