VizforFree

Dan Brockway

When we released VR-TheWorld, we weren’t sure if the defense M&S community was ready for open streaming terrain - distributed interactive simulation has such a strong dependence on correlation. So making a terrain database that runs in all the systems and meets all the requirements is a big job. Not all systems are capable of on-the-fly terrain creation from terrain servers, like VR-Forces and VR-Vantage.

Lately, we are beginning to see more and more use cases for streaming terrain servers in the early stages of large projects. By hosting the GIS data, the foundational data layers (elevation, features, imagery), on a streaming terrain server, project teams are able to start simulating immediately. They can use the terrain agile VR-Forces to plan and execute scenarios months before the terrain databases are even built.  And because VR-Forces and VR-Vantage are terrain agile, they can switch to using the static terrain databases when they are finally delivered. Customers are finding that some simulation tasks are started and finished on the open streaming terrain without the need for a static database build.

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SUSE 11, Welcome to the Family

Jim Kogler

Some of you may have noticed that MÄK has recently started supporting the SUSE Linux Operating System in some of our latest releases.  MÄK has a long history of supporting a wide variety of common Operating Systems. SUSE is a very popular OS in Europe and has been used by our customers for some time through custom ports. With the latest release of VR-Link and the MÄK RTI we are proud to announce we now officially support the platform with our standard interoperability products. That means future versions of both the MÄK RTI and VR-Link will continue to support SUSE.

For a complete list of standard supported platforms, please see the MÄK website. If you have a platform you would like to see supported, please let us know at sales@mak.com.

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SimMetrics – Links to really cool stuff

Jim Kogler

I recently wrote about SimMetrics, a joint effort between MÄK and AGI, which adds high fidelity navigational accuracy to your simulation. As part of this development effort, I learned a whole lot about the GPS, and… well… navigational accuracy.

By far the most interesting source of reading is AGI’s NOG: http://thenogspot.blogspot.com/. The older posts are hosted off of AGI’s older blog site and are the most informative for a Satellite Navigation newbie: http://blogs.agi.com/navigationaccuracy. As much as my wife didn’t like it, I took most of a Saturday a few months ago and read the whole thing. Believe it or not, it was quite a bit of fun.

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