Sneak Peek of DI-Guy 13

Jim Kogler

May is almost here and we are getting really excited – we can't wait to finalize and release DI-Guy 13 at MÄK! This will be DI-Guy's first major release as a part of MÄK. While there is a ton of new stuff going into this release, I wanted to share some pics of several of the new characters we are adding. Enjoy this sneak peek and feel free to comment if you have questions! (Click below to read more.)

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Antycip Simulation and VT MÄK are Proud to Support TACTICOS Thales' Combat Management System

Jim Kogler

MÄK and our reseller Antycip make great partners! Check out Antycip's latest press release:

Paris, 20 March 2014 - Antycip Simulation, a subsidiary of ST Electronics (Training & Simulation Systems) Pte Ltd, is to support Thales Naval Systems for its combat management system, TACTICOS.  Part of Thales’ Combat Management Systems (CMS) family of solutions, TACTICOS meets the combat management needs of the world’s navies.  The combat management system is at the heart of naval vessels and integrates all the ship’s sensors and information received from various sources for real time situational awareness.

Based on a recognised fire control capability worldwide, TACTICOS combines Combat Operations and Maritime Security Operations in one CMS. Open standards technology and a massive amount of subsystems interface implementations, make TACTICOS the core of the mission solution with new looks and new features which are carefully designed for mission packages and are released according to the TACTICOS roadmap.

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FIDAE 2014

Steve Peart

Hola de FIDAE 2014,

This past week VT MÄK attended and exhibited at FIDAE 2014, inside our Chilean reseller Altec Ltda’s booth.  Throughout the show MÄK was able to conduct live joint scenario exercise demonstrations between the Altec Ltda. booth and the Chilean Army - Centro de Modelacion y Simulacion. This live scenario was demonstrated on a coastal Chilean terrain – Antofagasta. Along this coast we implemented a Blue Force / Red Force scenario. The Red Forces were controlled from the Altec Ltda booth and CEMSE controlled the Blue Forces.  This live scenario demonstration was operated via WebLVC whereby the instructor controlled the various entities behavior and path navigation through a wireless tablet.

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MÄK has fish!

Jim Kogler

Guess what? MÄK has fish! (No, this is not an April Fools' joke.) Check them out. Leave us a comment below or email us at info@mak.com if you're hungry to learn more!

fish

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Virtual Patient Simulations - Put your best (virtual) foot forward with DI-Guy Expressive Faces

Dan Brockway

When a patient comes into a medical clinic or hospital, the nurses have to assess what’s wrong. The same thing is true when an EMT shows up to the scene of a car accident. Sometimes the patients are clear and correct with their complaints, but often the patient does not know what’s wrong, has multiple seemingly unrelated issues, or is just delirious. Medical professionals have to figure it out. They must poke, prompt, and gauge the expressions on the patient’s faces to determine the appropriate course of treatment. This is a skill that comes with exposure to many cases – a skill that benefits from experiential learning. This is where virtual patient simulations come in.

Virtual training made its debut into medical professions with the advent of the CD-ROM and other interactive programs. Technology has since matured and medical professionals are increasingly taking advantage of virtual patient simulations to create much more responsive, interactive, and intelligent training situations.

 

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The Gamemakers, Part 2: No Simulation Is Too Small

Dan Brockway

Last month I made a Hunger Games movie reference to the “Gamemakers”, likening them to the “gamemaker-like” instructors that large wargaming simulations use to keep the game moving. If you’re dealing with huge US Air Force simulations, for example, it isn’t practical to stop and restart the simulation if something goes wrong.

It turns out that this “gamemaking” concept works on small scales, too, if your scenario generation tools are agile enough. The U.S. Marine Corps Tactical Operations Group (MCTOG) is a great example. They use company-level simulations where “gamemakers” use DI-Guy ECOSim to keep the action relevant. During missions, the training support staff add or reduce complexity of the simulation environment based on the experience level of the Combat Operations Center Staff being trained. Easy-to-use simulation tools allow the Marines to personalize the training and optimize the training effectiveness.

Even with the tables turned to a small-scale simulation environment, the odds are still ever in your favor with MÄK.

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Riding the Wave of New Technologies to Reduce Costs and Increase Value for Modeling & Simulation

Dan Schimmel

A powerful wave of new and viable technologies is facilitating a big transition to virtual environments using thin clients. Consider all the amazing advances that have taken root in the last 5-10 years - cloud platforms, advancing web browsers, mobile devices, social media, big data mining, and adaptive training platforms. These breakthroughs have revolutionized virtually every other commercial industry. However, with few exceptions, military training and simulation has not yet effectively taken advantage of these new technologies.

MÄK’s comprehensive suite of tools and our vision to bring live, virtual, and constructive simulation to the web enable this necessary paradigm shift for military developers. We have extended our industry-renowned COTS simulation and visualization software with a complementary suite of web-enabled server and client applications. Now a new generation of flexible, modular software can deliver low-cost, relevant training solutions to everyone in the military; these solutions are accessible on every type of device and network, anywhere the customer is located, in any domain. Prototyping, development, experimentation, and deployment cycles become much faster, simpler, and more fun as more of the cost and hassle moves traditional physical simulation centers to the cloud. The budget frees up to create engaging simulations to train more warfighters.

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MÄK @ the Singapore Airshow 2014

Steve Peart

Last week both VT MÄK and our in-country reseller TME Systems exhibited at the Singapore Airshow. TME presented the full suite of MÄK products, while MAK showcased our Maritime (TSD) Training Simulation Demonstrator at the ST Engineering booth.

The MÄK Training System Demonstrator focuses on a maritime environment simulated by VR-Forces. In the demonstrator environment you see air, land, sea, and submarine entities behaving according to plans; through our training interfaces, CGF, and web-applications, users manipulate the simulation to achieve training in their techniques, tactics, and procedures. The demonstrator consists of four MÄK COTS products, including VR-Forces, VR-TheWorld Server, VR-Vantage, and the MÄK WebLVC Suite.

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2014 Asian Reseller Conference - Appreciating our partners and resellers!

Steve Peart

Greetings from Singapore!

We just wrapped up the 2014 Asian Reseller Conference with our partner DISTi. It was a great event and I want to acknowledge all of our partners and resellers for helping make MÄK products so successful. Events like this one really reinforce that! We had resellers join us in Singapore from all over the world, including South Korea, Taiwan, China, Japan, Egypt, Australia, Singapore, Malaysia. We even had a special guest appearance from Russ Moulton of JRM Technologies, who presented the latest SensorFx developments.

With our recent addition of DI-Guy's full product suite to the MÄK portfolio, there was a lot of interest in understanding all the products' capabilities and markets. And now that WebLVC is making headway in the VisSim market, there was a great deal to  demonstrate in that area as well. (Want a demo? I can make that happen.)

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It’s like eating a bag of popcorn without ever opening the bag.

Dan Brockway

Database correlation between different systems is a difficult issue, but sometimes we make it harder than it has to be. For example, imagine someone has a large terrain database built with TerraVista. You want that terrain and since your system can handle OpenFlight, you think, “Great! Let’s try it out. Send me that database.” What you get is hundreds of openflight files and one master.flt file that references the hundreds of individual tiles of terrain. When you try to load the master.flt file, your system runs out of memory and crashes. Bummer, that didn’t work. It’s like trying to eat a bag of popcorn without opening the bag first.

To handle this problem, you could choose an approach that would be optimal for your system, but also the hardest and most time-consuming to implement; you would have to reprocess the terrain database into a structure that better suits your system architecture. But many times you don’t have the skills, time, or energy to do that. You just want to load the thing and see if it is a useful database before committing to optimizing it.

Here’s what I recommend: try MetaFlight. Lots of people think MetaFlight is a different kind of database but it’s not. It’s just an XML-based way to reference the many tiles of a terrain. MetaFlight describes the grid of tiles using your database’s coordinate system so that the simulation or visual system can fetch the tiles that it needs and ignore the ones that are not needed or in view. When you use MetaFlight, it’s like reaching into the bowl of popcorn and getting the handful that you want. 

If you’d like some help doing this, or even if you just want to understand it better, give us a call, leave us a comment, or email us at info@mak.com. We’re here to help.

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